Tf2 Backstab Aimbot

1/6/2022by admin
Not to be confused with Cheats, console commands that need sv_cheats 1 to work.
Material wallhacking on 2Fort.

TF2 Cheaters, Hackers or Script Kiddies are people who download cheats for Team Fortress 2. That's kinda of it, but, this post is to show the cheats that they have, how to detect them, and how to counter/get rid of them. This post might be updated to include more cheat infos. The Cheats: Aim-bot - aimbotters are the most common of all cheat. Contribute to GRRINGO1337/TF2-hax development by creating an account on GitHub. Team Fortress 2 Play4Free Hack Aimbot Sneak up on other players and scare the crap out of them with a precision knife. Try to blow or lock the flamethrower on an opponent’s head and take them down with this feature included with our cheat.

Material wallhacking on 2Fort.
Cheater using ESP on Dustbowl.
Nothing stokes my ire like a cheater. Deception, duplicity, murder -- these are merely tools in a toolbox one can use to ensure a job done well. But cheating? I cannot even wrap my head around the point of it. Wouldn't you know you had cheated? How on Earth could you maintain crisp certainty of your superiority to all others? And if you're unable to do that, what's the point of anything?

Cheating is a term that describes the use of third-party programs or material changes in order to gain an unfair advantage.

Valve has a strict policy against cheating and will ban detected cheats with the Valve Anti-Cheat system, also known as VAC.Unfortunately, most current cheat providers bypass VAC. This means the users won't recieve a VAC ban unless Valve patches the method.

Players can be reported in game via the scoreboard or by pressing escape, clicking the report button on the menu, or by sending an abuse report (Default key: F7).

Most cheats take the form of:

  • Engine hooks, which 'hook' parts of the Source Engine and use them for their cheat.

Ex: Createmove, PaintTraverse, DrawModelExecute...

  • Material cheats (chams, short for chameleon skins), use custom materials to lower the opacity of walls or make players easier to see.

These cheats are referred to as 'internal cheats'.

'External cheats' also exist. They do not 'hook' but they read/write the game memory externally. These are fairly uncommon in Team Fortress 2.

  • 1Working Cheats
  • 2Patched Cheats

Working Cheats

These are features in cheats that work in the latest version of Team Fortress 2

Achievement Unlocker

Some community hosted servers have a plugin which is able to unlock all achievements in-game with a special command, granting all achievement items. This can also be achieved by using third-party softwares.


Automatically aim at an enemy for the player. This can be customized to ignore Spy's cloak, disguise, or Medic's Vaccinator and have 'legit' features such as smoothing.

Some cheats have 'Projectile Aimbot' which predicts where a player will be and aims ahead to hit them.

Silent Aim

Hides the aggressive 'snapping' caused by aimbots quickly locking onto players from the cheater's (and subsequently people spectating the cheater) perspective.

Hitscan Silent Aim can be spotted if the player is flicking for 1 tick and 'returns' to the position their cursor was before. Silent Aim still works for projectile and melee based weapons.


Abuses the Source Engine's lag compensation to 'send people back in time'. Cheats can backtrack up to ~13 ticks on 66 tick servers. Cheaters using backtrack are obvious if a player is killed after walking behind cover.If a player or bot is holding the Intelligence / Mann vs. Machine bomb and they get backtracked, the Intelligence (or bomb) gets teleported to the position they were backtracked to.

NPCs, such as tanks or ghosts can not be backtracked due to them not being lag compensated.Cheaters cannot backtrack with projectile weapons due to the same reason.

Often people accuse players who seem to facestab them of abusing the cl_interp command. In most cases, this simply is not true.

Fake Latency / Ping Increaser

Artificially inflates your ping to the server. The higher the ping is, the longer the backtrack is, meaning cheaters can hit players way after they went behind a wall.Cheats can mitigate the inflated ping by using 'cl_cmdrate 0' in console, but you can always see their real ping by typing 'ping' in console.You can recreate this without cheats through the use of the net_fakelag command however, unlike fake latency this command actually increases your real ping.

Crit Bucket Manipulation

To fix constant criticals, Valve released a new random crit system which requires players to fill a bucket by shooting before they can receive random crits.

It's possible to 'store' random crits by filling up the crit bucket (range 0-1000) and sending crit requests to get crits on demand as long as you have it filled. Some weapons can take longer to receive crits as they require a bigger bucket.

Melee weapons do not follow this crit bucket system, which allows them to crit 100% of the time with cheats. For a short period it was discovered that weapons with 'No Random Crits' could still crit (0.015% chance). This was abused to get nearly constant crits on these weapons until it was fixed in the Meet Your Match update.

In order for any sort of crit hack to work, the server must have 'tf_weapon_criticals' and 'tf_weapon_criticals_melee' set to 1 respectively. (which is enabled on valve casual servers)

Custom Item Schema

Cheaters can load a temporary custom item schema that normally defies the rules of the item schema provided by the game.

Things custom item schema can do:

  • Remove any equip_region restriction, which can be seen by everybody
  • Add attributes to any item in the game, which only shows up for them and disappears once the schema is unloaded
  • Add any item into their backpack, which only shows up for them and disappears once the schema is unloaded
  • Increase the amount of backpack slots they have, which can trick websites that use Steam's API to get false backpack data

This does not allow for any economy breaking exploits as Valve has added extra measures to prevent that from happening.


Triggerbots automatically perform an action and are harder to spot.

  • Auto-Backstab, backstabs when it is possible to.
  • Auto-Detonate, detonates stickies and Detonator flares when near a player.
  • Auto-Airblast, reflect projectiles perfectly.
  • Auto-Uber, ÜberCharge or Vaccinator charge when the receiver is in danger or at low health.
  • Original Triggerbot, shoots when a player is under the crosshair.


Allows cheaters to go into thirdperson regardless if the server has 'sv_cheats' set to 1 or has any plugins installed on a community server.

Bunny Hop / Bhop

Automatically jumps when you land giving you an increased amount of speed, this has been nerfed in Team Fortress 2 in a patch soon after release to only give a very slight boost.


Automatically strafes when you turn your mouse or strafes where you look. When combined with Bunny Hop it is very easy to gain distance as Scout or reduce the issue of heavy's speed.

Taunt Slide

Originally a bug that would allow player actions when taunting if you taunted right before you fell off something. Cheaters took advantage of this so they could taunt slide whenever they taunted, without needing to fall off anything.

This was fixed in an update but is still partially possible, using moving taunts to instantly turn without any turn delay.

Followbot / Walkbot / Multiboxing

A bot that can perform actions without user input. Commonly used to assist cheaters or cause mayhem.

Unlike regular bots, these bots are different because of how they are presented. For instance, regular bots are able to freely roam around a specific map, while walkbots must have a set path that is created by the host.

These bots will usually walk on a predefined path and aimbot at the location set. Unlike regular bots, walkbots do not detect Sentry Guns, and will usually walk straight into their line of sight, allowing for a well-hidden Engineer to easily deal with them.


  • Following a player
  • Healing and ubering players
  • Defending a location

Server Seed Prediction

If the server runs long enough, the seed value (which determines the spread for client weapons) will be a big floating point.

This introduces a big imprecision (as it gets rounded more and more). The client can predict the pattern generated by the server as you only need a value approximately close to that of the servers, and the rounding will do the rest, which will allow for no spread-like properties to work again. This doesn't work that well on Valve's Casual servers due to them not running for a long enough, however it can work well on some community servers depending if they automatically restart or not.

Name Stealer

Steals the names of players to get them kicked or help cheaters avoid kicks.

Valve introduced several fixes to mitigate the issue of namestealing, such as:

  • Showing avatars in callvote UI
  • Adding sv_namechange_cooldown_seconds: Set amount of time before a player can change their name again
  • Adding sv_vote_issue_kick_namelock_duration: Set amount of time a player can set their name again after getting a vote called on them.


Spams messages in chat, normally advertising something. Some cheats abuse newlines / linebreaks to 'clear' chat and make only their messages visible.


Says a message when a player is killed, normally insulting them with the victim's steam username, class, or weapon.


ESP stands for Extra Sensory Perception. ESP is considered anything that gives extra information visually.

  • Showing player positions
  • Showing player health
  • Showing player ÜberCharge and its current percentage
  • Showing player class
  • Chams (changes the colors of the model, making them easier to spot & visible through walls)
  • Making the players glow constantly, similar how your teammates glow after you respawn.
  • Showing information about the player, such as the currently equipped weapons, or if the player is zoomed in.

Spinbot / Anti-Aim

Commonly used to counter other cheaters to make their aimbot miss, modifies the viewangles sent to the server.

Since the viewangles are sent to the server, the cheater does not see this on their client if the cheat does not visualize it.

If a cheater's pitch is greater than 158 or less than -203, 'fake / OOB / null' angles to appear. These angles mean their head will not be where their hitboxes are.

It is also possible for a cheater to abuse bSendPacket that will fake their yaw. To you they may be looking forward, but in reality their hitbox could actually be facing to the left.

Anti-Aim can be if a cheater kills you while looking at the direction they didn't kill you in, such as looking upwards.

Anti-Backstab is achieved with Anti-Aim. It detects if a Spy is near your back hitbox and snaps the view-angles backwards ( 180 ), making the Spy miss their stab.

Roll Speedhack

When Valve patched 'viewangle speedhack', they only patched it for people standing, the patch does not apply to cheaters that crouch and can be easily seen as they crouch and walk backwards.

This will allow cheaters to crouch at walking speeds.


Abuses bSendPacket so the server doesn't update your position for a maximum of ~22 ticks. To others it looks like they are 'lagging', but their ping will be relatively low and from their view the game looks fine.

Due to the nature of fakelag, it is mostly used to counter cheaters to make their aimbot miss.

Tf2 Backstab Aimbot

Noisemaker Spamming

Allows cheaters to use any noisemakers that have limited uses without actually using their limited use.

No Recoil

Removes any bobbing received by shooting weapons or getting hurt, mostly cosmetic but can help with aimbot accuracy.

No Projectile Inaccuracy

Under the same category as No Spread, this removes any inaccuracy projectile weapons have, such as Beggar's Bazooka deviation or Huntsman charge inaccuracy.

Patched Cheats

These are features in cheats that have been patched by Valve within content updates.

Achievement Spammer

Cheaters could rapidly unlock and relock achievements, which would spam the chat and constantly play the achievement earned sound.

This was fixed sometime in 2014 by Valve adding a limit of how many achievements can be displayed in chat at once.


Cheaters could type 'retry' on Quickplay accepted servers in the Developer Console right before a votekick would go through, making the vote useless.

Fixed in July 7, 2016 Patch with the introduction of Casual Mode.

Again fixed in July 3, 2020 Patch to automatically vote yes for anyone who hasn't already voted if the target for the vote leaves the server.



Causes a cheater to float in mid-air by sending no usercmds to the server.

This was found to contain various exploits, such as:

  • Building velocity with Soldier's Rocket Launcher or Demoman's Stickybomb Launcher
  • Pyro's Phlogistinator to have infinite ÜberCharge if one activated it and spammed taunts
  • Infinite Bonk! Atomic Punch / ÜberCharge
  • Infinite Medi Gun healing range
  • Capture Control Points in Casual Mode during countdown timer

Fixed in April 20, 2017 Patch by introducing a new command 'sv_player_usercommand_timeout' which will require cheaters to send a usercmd depending on the value set, setting to 0 disables the fix.

Tf2 Backstab Aimbot

Constant Criticals

Originally cheats could get 100% crits by setting the tickcount to when they would get crits.

Fixed sometime in 2013 with the introduction of the crit bucket system.

Minigun Jumping

Normally when you're revved up with the Heavy's Minigun, you can not jump. Cheats could remove this restriction by simply telling the game that you're not revved up.

Fixed sometime in 2013.

No Spread

Predicts or changes the seed of a weapon to remove/reduce weapon spread.

Fixed in July 23, 2015 Patch by making the server control the seed instead of the client.


Replace the backstab to normal hit that deals 40 damage.

Hitscan Silent Aim

Hitscan refers to weapons that use hitscan to hit players, like Shotguns or Pistols.

'Perfect Silent Aim' (commonly known as pSilent in cheats) used to hide silent aim snaps from spectators.

Fixed in July 23, 2015 Patch by introducing a new command 'sv_maxusrcmdprocessticks_holdaim' which allows servers to hold client ticks for multiple ticks, setting to 0 disables the fix.

Speed Hack

Caused by cheats sending a lot of usercmds at once. Fixed across the Source Engine games by limiting the number of usercmds accepted at a time.

Scope Hack


This hack helps you charge the scope faster/instantly.

Another form of speedhacking rose soon after the patch, known as 'viewangle speedhack', it would give a massive velocity boost, but wouldn't have the same effects of normal speedhacking.

Original speedhacking was fixed sometime in 2013, viewangle speedhack was fixed in July 24, 2014 Patch.

Sequence Freezing / Remove Conditions

Abused the netchannel to skip sequences. Nearly all conditions could be removed such as fire/bleed.

Depending on how many sequences you skipped, cheaters could break player lag compensation, making it hard for people to hit the cheater with hitscan based weapons.

Other side effects included:

  • Prematurely ending taunts (Phlogistinator included giving extended ÜberCharge protection)
  • Removing stuns applied by ghosts
  • Duping infinite Health Packs
  • Duping infinite Ammo Packs
  • Infinitely throw Sniper's Jarate or Scout's Mad Milk
  • Instantly or speed up captures on control points
  • Instantly decloak as Spy, skipping the decloak animation
  • Instantly reload, depending on the weapon
  • Instant spinup with Heavy's Minigun
  • Reverse capture control points, allowing the defending team to capture points for the attacking team. This also caused sequence breaks, causing no MVP screens and long setup times.
  • Getting ignored by NPCs, such as an Engineer's Sentry Gun
  • Using the Sniper's Huntsman to deal negative damage, giving enemies massive overheal
  • Shoot twice at once with weapons that have delays before their next shot (ex. Shotguns or Rocket Launchers)
  • Firing Demoman's Stickybomb Launcher stickies all at once
  • Abusing Healthpacks to give infinite overheal using Heavy's Gloves of Running Urgently
  • Delay charges on any weapon that could be charged, such as Soldier's Cow Mangler or Demoman's Stickybomb Launcher

The remove conditioning effect could be done by legitimate means by purposely freezing the game (such as spamming snd_restart) to desync yourself from the server.

Condition removing was fixed in November 7, 2017 Patch, but some of the effects still remained, which were patched at a later date.

Server Lagging

Spamming commands per tick could cause the server rubberband or completely freeze players, often timing out connected players.

Fixed in June 7, 2018 Patch by limiting the amount of commands a player can send per tick.


Since late 2019, bots (fully automated cheating programs with no input from humans) have been created to join Casual servers using aimbot cheats, chat spam (such as changing team names, or regular messages), lagging the server, spinbot cheats, and unequipping cosmetics from other players.

Several updates have fixed the chat and voice spam, changing team names, lagging the servers, and unequipping cosmetics.

Retrieved from ''

by HeardVenus

Hey, In this guide I will help you guys counter cheaters in TF2. Obviously, you can’t counter everything, but hopefully, I can enlighten some of you about this subject!

[Key] –

* – This cheat can have a customizable FOV.

^ – This cheat is subtle, and can be very hard to spot.

# – Client side, Impossible to spot if they are sneaky about it.

! – Blatant cheat, very easy to spot.

@ – Can be blatant or subtle, in the middle.

First off, lets start with a cheat list so we can understand what I’m talking about (I won’t be including every cheat in the game, only the important ones that matter) –

Aimbot : I’m Pretty sure everyone knows what this is, this cheat automatically aims at players, and it can be customize to target specific hitboxes. This cheat can also be set at a specific FOV (Field of view), If the FOV is set to, for example, max, the cheater can shoot people at every angle. Lower FOVs are subtle and harder to spot.

  • [*^]Normal Aimbot : This option locks on to people, and can be pretty obvious. Smoothing CAN be added and CAN be very subtle.
  • [*]Silent Aimbot : This option quickly flicks to the enemy and goes back to it’s original position.
  • [*]Silent Aimbot (And silent projectiles) : This option includes silent aimbot and silent projectiles. The projectiles are fully silent, you won’t able to see any flicking or twitching from a spectator’s point of view.
  • [*^]Aim Assistance : This option assists the cheater’s aim a little bit, because of it’s subtle nature. You can barely tell if the person is cheating or not.

Triggerbot : This cheat also performs automatic actions, such as :

  • [*] Auto-Airblast : Automatically airblasts projectiles. Can be set to ignore specific projectiles.
  • [*]Auto-Backstab : Automatically backstabs players.
  • [*]Auto-Detonator : Automatically detonates flares and stickies when a player is near them.
  • Auto-Uber : Automatically activates Uber when the healed person/your health is below a specific %.
  • [^] Normal Triggerbot : This option automatically shoots when a player is under the crosshair.

ESP (Extra Sensory Perception)/ Visuals : This cheat gives cheaters useful information about players, buildings, NPC’s etc.

  • [#] Player ESP : This option allows cheaters to see enemies/teammates through walls, the cheater could also see, Health, Conditions (Overhealed, Ubered, Scoped, Cloaked, Deadringered, etc.), Name, Uber %, Class, Weapons, etc.
  • [#] Building ESP : This option allows cheaters to see enemy/friendly buildings through walls, the cheater could also see, Health, Conditions (Sapped, etc.), Building LVL, etc.
  • [#] Spectator List : The cheater can see all the spectators watching him (and all the spectators spectating other players). The cheater can turn off any aimbot, etc. when they are being spectated, so they can appear legit. Cheats can also turn off aimbot automatically when they are being spectated.

Also, there are some irrelevant Visual options, (Skybox changer, Freecam, Player cam, No visualized hands/weapons, Thirdperson).

[@] Bunnyhop/BHOP : Automatically jumps when you hit the ground. Combined with strafing, the cheater can gain significant speeds.

[@] Autostrafe : Automatically strafes, usually combined with BHOP.

  • [^] Legit : Strafes according to mouse movements. Example, if the mouse moves right, the player strafes right, if it moves left, the player strafes left.
  • [@] Silent Strafe (Rage) : Automatically strafes forward when the player is in the air (doesn’t require mouse movements). This is completely silent and cannot be seen from a spectator’s point of view.

[@] Crit Hack : This cheat allows the cheater to get random crits whenever they decide. Cheaters used to be able to get 100% crits, this was patched. Now, cheaters can store crits in a “crit bucket” and gain a massive advantage. Unfortunately melee weapons still use the old method of random crits, so cheaters can still force 100% random melee crits.

[@]Backtrack and Fake Latency : Backtrack abuses Source’s lag compensation to “send people back in time”. Backtrack allows cheaters to hit people from previous positions. Fake Latency allows cheaters to increase their ping on the scoreboard, this won’t increase their real ping (You can still see their real ping if you type “ping” in console). So, why did I talk about these 2 cheats? That’s because when they are combined, cheaters can hit people in positions that they were in a second ago. If you still don’t understand what these 2 cheats mean, here is a video of someone using Backtrack with Fake Latency(You can see the medic was fully behind cover and still died). This cheat is often very easy to notice, if you get killed when you were 4 feet behind the wall, then they might be using backtrack, also when you get melee killed from a ridiculous distance, they might be using this cheat. NOTE – To the cheater’s point of view, there is a huge gap between your model, and your hitbox. We will use this to our advantage.

[!] Multibox/Followbot : The cheater might use several computers or virtual machines to multibox. They usually go medic on the bots and try to pocket the host computer. Or he could, you know, go spinbot sniper on all computers.

[@] Fake-Lag : This cheats makes it look as if the cheater is “lagging”. This is mostly use by cheaters to counter other cheaters. However, cheaters sometimes use this cheat to juke enemy snipers and forcing them to miss. Also this cheat can be set to a specific value.

[!] Spinbot/Anti-Aim : This cheat is also used by cheaters to counter other cheaters. Spinbot spins the player, cheaters sometimes use this to just show other people that they are blatantly cheating, or it can sometimes be used to counter cheaters. Anti-Aim is a more effective way to counter cheaters, AA (Anti-Aim) creates a fake body, known as a fake angle, this is used to juke other cheater’s aimbots, and there are ways to counter fake angles by using resolvers, that resolve the fake angle and determine where the real angle is. TL;DR Most commonly used by cheaters to counter other cheaters. However, is some cases, AA can be used to juke legit players, “Legit-AA” creates a fake angle that faces forward, and makes the real angle face a different direction, away from the fake angle, thus, it forces legit players to hit the fake angle and miss.

[!] Anti-Backstab : This cheat flips the cheater’s AA so that the real angle is facing you, and the fake angle is facing forward. The cheats also changes the cheater’s pitch down. All of this prevents a backstab.

[!] Nospread : Hitscan nospread was fixed a long time ago. However, projectiles with inaccuracy, such as the Beggar’s Bazooka, Needle gun, and the huntsman, still have nospread. The beggars bazooka can fire 3 rockets that don’t have any deviation, the huntsman can shoot arrows without any of the inaccuracy, the needle gun can shoot needles in a perfect line. From a spectator’s point of view, you can see a lot of snapping when seeing a cheater uses nospread.

Misc Cheats – These cheats are not very common :

  • [!] Duck Speed : Allows the cheater to be at full/ or close to full walking speed when they are crouching. These are very easy to spot as they are looking backwards and moving unusually fast whilst ducking.
  • [!] Name Linebreaks : Allows the cheater to put line breaks in their name. Like


  • [!] Name Stealer : Allows the cheater to steal anyone’s name on the server, in casual, the cheater can only change their names every 5 minutes.
  • [!] Taunt Slide : Allows the cheater extra movement in movable taunts, (Kazotsky Kick, Conga, Mannrobics, etc.). The cheater can go sideways, and they can have no turning delay during these taunts.
  • [!] Noisemaker spam/Infinite Noisemaker : Allows the cheater to have infinite noisemakers when there are limited uses.
  • [#^] Custom Item Schema : This is one of the more destructive cheats, in my opinion. Custom Item Schema basically allows cheater to load custom schema. This allows the cheater to, add backpack slots, which actually tricks steam into thinking the backpack slots are genuine, they could remove equip region restrictions, and more stuff. MASSIVE NOTE: CHEATERS WHO REMOVE EQUIP REGION RESTRICTIONS AND EQUIP HATS IN MISPLACED REGIONS CAN CAUSE OTHER PLAYERS TO UNEQUIP HATS AND MISCS. This happens when anyone looks at the cheater’s loadout. If the cheater removed the equip region and, say for example, put 3 hats, they can cause other players to unequip hats and miscs when they look at the cheater.

Phew, that was a lot of writing, now, let’s get revenge on those cheaters.


^ = Easily countered.

# = Almost impossible to counter.

* = Counter-able, but difficult.

? = You can’t really do anything about it.

Aimbot : If someone is using aimbot, you can do 2 things. But first, you need to analyze :

Aimbot Tf2 Download

[*^] Legit/Closet : If they are using aim assistance, or something very subtle, it can be easy or hard. You will need a medic with the vaccinator and you need to go sniper. If the cheater is sniper too, you can out snipe them by hitting body shots with the sydney sleeper. The hard part comes when you kill them too often, they will most likely target you and increase their settings and they will be less subtle, tell the other team to watch him and he will be stuck. If he is too subtle, you will keep killing him. If he is too obvious, they will notice and kick him.

[#^?] Rage : This one depends. You can try the vaccinator medic trick, and that should work or the other team will instantly kick him out of good faith. However, this is very hard if cheater is queued/has bots/just getting help from teammates. Then you are out of luck, if he has a medic, then its probably over. Either convince the other team to kick him, or just leave and find a new game.

[?] Triggerbot : You can try to convince the other team that he is cheating, but you need to be 100% sure that he is cheating, the problem with triggerbot is that it is REALLY hard to spot. If that doesn’t work, try to counter aim the cheater or just leave and find a new game. You really can’t do anything about this. HOWEVER, if they are using the Auto-Detonator, and spawn camping, the other team might notice, as they will realize that his reaction time is suspicous. Example, 2Fort spawn camping, as soon as the doors open, he detonates his stickies.

[?] ESP : If they are being obvious about it, and always know where you are, tell the enemy team. They will most likely kick him. If he is subtle about it, you can’t really tell at that point.

[^] BHOP/Autostrafe : Most cheaters are obvious about their bhops. However, knockback can affect their bhops dramatically. Example, If you see someone bhopping and autostrafing blatantly at you with melee, you should hit them with a ranged weapon. They will slow down and you can finish them off.

Tf2 Aimbot Dll

Crit Hack : These are usually easy to spot, if they always crit you or your teammates, be suspicious. However, it always depends :

Tf2 Aimbot 2020

[^*] Melee : If they ALWAYS get crits non-stop, you should keep your distance, and airblast if you are pyro. Also, never engage in a melee fight with the cheater.

[^#?] Ranged : Although they won’t get as much crits as they did with melee, ranged crits can be devastating. If they are using projectiles, go pyro and airblast, cheaters are usually more aggressive when they know that have a guaranteed crit. If they are using a hitscan weapon, use the battalion’s backup (works with ranged and hitscan).

[*#] Backtrack : This is a mixed bag. Most backtrack cheaters go spy and try to go for easy face stabs (NOTE: Cheaters who constantly use backtrack say they use high clinterp as a defence, this isn’t true, don’t believe them!)). Now, I have stated in the backtrack section that from the cheater’s point of view, there is a gap between your model and your hitbox. Here is some beautiful MS Paint illustration. From the illustration, the cheater has a disadvantage. To counter backtrack cheaters, and I know this might sound weird, just charge at them, because of the gab, they will be stuck. They will have to wait for your backtracked hitboxes to come, by then, you will have plenty of time to kill them. Another way you can kill them is just by standing still. They can’t get behind you, and even if they do, they will probably hit a different backtracked hitbox. MASSIVE NOTE – WHATEVER YOU DO, DO. NOT. WALK BACKWARDS WHEN YOU ARE FACING A BACKTRACKING SPY! You will just be a free kill, and this doesn’t just work with backtracking spies, this works with every melee. But, what about ranged? Cheaters can only backtrack hitscan weapons, they can’t backtrack you with projectiles and sentries, as they are not lag compensated. Countering backtracking cheaters using hitscan is very difficult. In order to do it successfully, you need to shoot first and kill them ASAP as you cannot retreat because they can easily kill you. You just need to remember, the green part (in the illustration) is the only part the cheater can hit you from. You could also try airblasting, which works effectively, but sometimes you can die because they have far range.

[?] Multibox : You can’t do anything about this :( Because the bots will auto vote no when the host gets voted to be kicked, its literally impossible to counter this, you could try splash damage weapons, phlog crits, vac medic. But the better way would be to leave the game and join a new one.

[*] Fake-Lag : It is almost impossible to try and kill people with fake lag using hitscan weapons, to defeat fake lag users effectively, you need to use splash damage weapons.

[?^] Spinbot/Anti-Aim : If they are using this, that means they are probably rage hacking. Your best bet is to rely on the other team to kick. But if they are using Legit AA, aim for the groin or legs if you are playing sniper.

Tf2 Aimbot Free

[#] Anti-Backstab : This is impossible to counter, unless you have 2 spies, one on the back, and another on the front. You could get on top of the cheater’s head and backstab him, the cheat will try to correct, but if you are on top, the cheat gets quite confused, sometimes. Another way is to just kill the cheater with a weapon.

[^] NameStealer : Cheaters might steal other people’s names in hopes that the team kicks the wrong person. However this is very easy to counter. You can kick them via the console, or kick them via the kick menu, just look at the avatar of the cheater and click on it. In casual cheaters can change their names every 5 minutes.

VAC Bypass : This is a program/cheat that fully bypasses VAC. The program makes VAC abort scans, thus leading to cheaters being IMPOSSIBLE to VAC ban. This also makes cheaters immune to VAC Authentication errors. Valve, pls fix :(

Tf2 Backstab Aimbot Download

Common sense : Check the cheater’s profile, low hours, low steam levels, previous bans, etc. are all suspicious. AND REMEMBER, JUST BECAUSE SOMEONE HAS A REALLY EXPENSIVE UNUSUAL OR AN EXPENSIVE ITEM, DOES NOT MEAN THEY ARE NOT CHEATING!

Cheat Tf2 Aimbot

I hope this helped some of you! Took me a while to write all of this lol

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