Where Can I Download Dota Maps

1/6/2022by admin
  • Updated DotA 6.85 (v.305) Download (15.16Mb) Latest version of the map, that have all modern perks, mana bar, you can see allies cooldowns of skills and items, more than 1000 major bug fixes and much more.
  • This Dota AI (Artificial Intelligence) version allows you to play against heroes managed by the computer (Bots), these bots can be configured to be enemies or allies in a match, you have the option to choose against which heroes to play (read commands), as well as select its level of difficulty in the game.
  • DotA 6.76c AI Map is going to be the next big thing after official map. DotA v6.76c AI will take weeks to release because of massive amount of changes from 6.75/6.76. The developer PBMN will have to sucessfully implement each and every change in a sequence to make the AI map work.
DotA 6.73 Map Download - DotA 6.73 Official Map has just released by Iceforg. The v6.73 comes with exciting 5 new items, 4 new heroes :

What i can do is to edit its JASS and inject it since i am able to download the 6.61 map. DotA Allstars v6.61 AI.w3x, 3,903 KB Sorry for the large size but I'll try my best to optimize the map. Use offline maps. After you download a map, use the Google Maps app just like you normally would. If your Internet connection is slow or absent, Google Maps will use your offline maps to give you directions. Get directions and see routes; Use navigation; Search for locations; Note: You can get driving directions offline, but not transit.

[+] Dragonus, Skywrath Mage
[+] Xin, Ember Spirit

Where Can I Download Dota Maps Fortnite

[+] Rizzrak, Goblin Shredder
[+] Tresdin, Legion Commander
Download Link : DotA 6.73
DotA 6.73 Changelog :
Added 4 New Heroes.
- Intelligence: Dragonus, Skywrath Mage
- Agility : Xin, Ember Spirit
- Strength: Rizzrak, Goblin Shredder
- Strength: Tresdin, Legion Commander
- Chemical Rage Base Attack Time reduced from 1.45/1.35/1.2 to 1.45/1.3/1.15
- Goblin's Greed bonus gold limit increased from 18 to 26
- Reverted the 6.72 Base Attack Time improvement, BAT from 1.35 to 1.45
- Armor reduced by 1
- Aghanim's Culling Blade cooldown from 10 to 6
- Base Int from 14 to 18
- Base HP regeneration from 1.25 to 2
- Battle Hunger gives Axe a 4% bonus movement speed per target it affects
- Berserker's Call cooldown from 14 to 10
- Counter Helix damage increased from 100/125/150/175 to 100/130/160/190
- Counter Helix proc cooldown decreased from 0.7/0.65/0.6/0.55 to 0.65/0.6/0.55/0.5
- If Culling Blade kills a unit, Axe unleashes a war cry, giving nearby allied units (600 AoE) a temporary movement bonus (25% for 6 seconds).
Bane Elemental
- Movement speed increased from 305 to 315
- Base Str/Agi/Int increased from 18/18/18 to 22/22/22
Blood Seeker
- Thirst no longer partially reveals invisible heroes below 40% health
- Thirst now fully reveals invisible heroes below 20% health
- Rupture duration improved from 5/7/9 to 7/8/9
- Rupture cooldown now scales from 70 to 70/60/50
Bone Fletcher
- Searing Arrows no longer has a cooldown at level 1
- Strafe Attack Speed bonus increased from 90 to 110
- Wind Walk movement bonus increased from 10/20/30/40 to 11/22/33/44%
Bounty Hunter
- Track gold bonus for Bounty Hunter increased from 75/150/225 to 150/200/250
- Cast point decreased from 0.5 to 0.4
- Attack point reduced
- Turn Rate Increased (makes him turn faster)
Centaur Warchief
- Double Edge cooldown decreased from 10 to 8
Dark Seer
- Ion Shell duration increased from 15 to 20
- Ion Shell AoE from increased 225 to 250
- Ion Shell cooldown increased from 7 to 10
- Ion Shell damage increased from 30/45/60/75 to 30/50/70/90
- Wall of Replica illusions are now semi-transparent to enemy players
- Flesh Golem cooldown decreased from 90 to 75
- Decay cooldown decreased from 11/9/7/5 to 10/8/6/4
Doom Bringer
- Scorched Earth duration increased from 8/10/12/14 to 10/12/14/16
Dragon Knight
- While in Dragon form Dragon Tail's cast range increased from 150 to 400
Drow Ranger
- Base Agility increased by 4
- Enchantress movement speed from 305 to 310
Dota- Model changed to the Archimonde model
- Wrath of Nature cooldown rescaled from 90/60/60 to 90/75/60
- Armor increased by 2
- Ice Path cooldown decreased from 16/15/14/13 to 12/11/10/9
- Macropyre duration increased from 5 to 7 seconds
- Omnislash random damage improved from 150-250 to 175-250
- Omnislash hit count increased from 3/5/8 (5/7/10 aghanim) to 3/6/9 (6/9/12 aghanim)
Keeper of the Light
- Blinding Light cooldown decreased from 20 to 20/16/12
- Recall cooldown decreased from 40 to 15 seconds
- Strength growth increased from 2.7 to 3.0
- Ghost Ship's CoCo's Rum duration increased from 5/6/7 to 8
- Tidebringer cleave AoE improved from 380/420/460/500 to 500
- Torrent slow increased from 30 to 35%
- X Marks The Spot cooldown decreased from 30 to 20 seconds
- Witchcraft movement speed increased from 3/6/9/12% to 4/8/12/16%
- Refraction instances increased from 2/3/4/5 to 3/4/5/6
- Reincarnation slow duration increased from 3 to 4 seconds
- Reincarnation cooldown decreased from 300/220/140 to 260/160/60
- Movement speed increased from 310 to 315
- Pulse Nova AoE increased from 400 to 450
Lina Inverse
- Base intelligence increased by 3
- Dragon Slave travel distance increased by 100
- Dragon Slave final AoE increased from 125 to 150
- Mana Drain level 4 increased from 100 to 120 per second
- Mana Drain now drains at 0.25 second intervals instead of 1 second (596884)
Lord of Avernus
- Aphotic Shield will explode at the end of its duration if it has not taken sufficient damage
- Aphotic Shield cooldown decreased from 18/15/12/9 to 14/12/10/8
- Aphotic Shield cast range increased from 450 to 500
- Base damage increased by 5
- Skewer cooldown decreased from 35 to 30
- Empower duration increased from 30 to 40 seconds
- Toggle cooldown on mana shield removed
- Stone Gaze rebalanced
- No longer changes the scale of the purge per level (was negligible), now recovers at a medium rate always
- Instead of checking to stone units over the first 0.6 seconds, it checks over the full 5 seconds.
- Units affected by the Stone Gaze cannot get reaffected during the application period
- Illusion & Summoned unit damage from 600/800/1000 to 500/1000/1500
- Manacost from 100/50/0 to 200/100/0
- Cooldown from 100 to 140/110/80
- Poof damage rescaled from 50/80/110/140 to 80/100/120/140
- Fixed Elune's Arrow damaging but not stunning invisible units
- Base agility increased by 5
- Adaptive strike cooldown decreased from 20 to 10
Naga Siren
- Ensnare cast range increased from 620/630/640/650 to 650
- Song of the Siren AoE increased from 750 to 1250
- Song of the Siren's End ability is now available 0.5 seconds after casting (484587)
- Death Pulse AoE increased from 375/425/450/475 to 475
- Heartstopper damage increased from 0.4/0.6/0.8/1.0% to 0.5/0.7/0.9/1.1%
- Sadist level 4 now restores 600 mana if you kill a hero
Nerubian Assassin
- Vendetta cooldown decreased from 90/75/60 to 70/60/50
- Mana Burn cooldown decreased from 35/25/15/5 to 28/20/12/4
Obsidian Destroyer
- Sanity's Eclipse now hits units imprisoned by Astral Imprisonment
Pandaren Brewmaster
- Drunken Haze cooldown decreased from 12 to 8
- Tinted Panda Brewmaster's Primal Split model colors
Phantom Assassin
- Stifling Dagger damage increased from 40/80/120/160 to 50/100/150/200
Phantom Lancer
- Doppelwalk movement bonus increased from 10 to 15%
- Juxtapose illusions cap increased from 2/3/4/5 to 2/4/6/8
- Fire Spirits heal amount decreased to 50% of damage

Dota 1 Maps Ai

- Fire Spirits now targets a location rather than a unit
- Fire Spirits cooldown decreased from 35 to 30
- Fire Spirits projectile speed increased
- Icarus Dive cooldown decreased from 30 to 25
- Sun Ray hp activation cost decreased from 25% to 20%
- Sun Ray manacost rescaled from 35 to 10/20/30/40
Pit Lord
- Expulsion corpse explosion rate decreased from every 1.25 seconds to 1.5 seconds
Where Can I Download Dota Maps- Expulsion manacost increased from 125 to 125/135/145/155
- Flesh Heap now has a overhead notification when strength is gained
- Life Drain damage increased from 95/140/185 to 100/150/200 (and Scepter from 150/200/250 to 175/225/275)
- Life Drain duration increased from 9 to 10 seconds
Queen of Pain
- Base damage increased by 4
- Scream of Pain AoE increased from 400/425/450/475 to 475
- Static Link duration, after it finishes draining, increased from 13 to 18
- Static Link cooldown rescaled from 35/30/25/20 to 25
- Overgrowth damage per second decreased from 70/100/130 to 50/75/100
- Leech Seed manacost increased from 110/120/130/140 to 140
- Fade Bolt manacost increased from 90/95/100/105 to 150
- Fade Bolt cd rescaled from 10 to 16/14/12/10
- Telekinesis manacost decreased from 160 to 120
Sand King
- Epicenter's slow is no longer blocked by magic immunity
- Caustic Finale buff duration increased from 2 to 8 seconds
Shadow Fiend
- Movement speed increased from 300 to 305
- Agility growth increased from 2.4 to 2.9
- Necromancy soul cap increased from 8/15/23/30 to 8/16/24/32
- Glaives of Wisdom damage increased from 30/40/50/60% to 30/45/60/75%
- Last Word now functions while Silencer is stunned/silenced
- Last Word no longer triggers when enemies use items
- Pounce damage increased from 40/80/120/160 to 70/140/210/280
- Pounce cooldown rescaled from 12 to 20/16/12/8
- Pounce cast range increased from 400/500/600/700 to 700
- Shadow Dance regen increased from 2/3/4% to 3/4/5%
- Shadow Dance passive bonuses activation delay decreased from 0.7 to 0.5
- Shrapnel AoE increased from 325 to 350
- Dispersion damage no longer disables items like Blink Dagger
Spirit Breaker
- Charge of Darkness cooldown decreased from 40 to 35
- Charge of Darkness AoE knockback increased from 250 to 300
- Netherstrike damage increased from 100/200/300 to 150/250/350
Stealth Assassin
- Backstab damage bonus increased from 0.25/0.5/0.75/1.0 to 0.5/0.75/1.0/1.25 of agility
Storm Spirit
- Overload bonus damage increased from 30/45/60/75 to 30/50/70/90
- Great Cleave increased from 20/30/40/50% to 30/40/50/60%
- God's Strength is no longer purgeable
- God's Strength damage buff increased from 100/125/150% to 100/140/180%
- Warcry duration increased from 6 to 8 seconds
- Warcry cast time removed
- Laser's miss duration increased from 2 to 3 seconds
- Tiny now automatically and permanently equips a tree when he has Aghanim's Scepter
(Gives 235 range, 50% cleave and 1.75x damage towards buildings)
Troll Warlord
- Fervor increments now increase while attacking towers
- Snowball cooldown decreased from 40 to 28
Ursa Warrior
- Armor increased by 1
- Enrage damage increased from 4/5/6% to 5/6/7% of current HP
- Earthshock AoE increased from 365 to 385
- Earthshock cooldown decreased from 7 to 6
- Fury Swipes damage increased from 10/15/20/25 to 15/20/25/30
- Added Aghanim Scepter for Visage (creates 1 extra familiar)
- Soul Assumption manacost rescaled from 200/180/160/140 to 170/160/150/140
- Infernal's Flaming Fists trigger chance increased from 40% to 60%
- Infernal's Flaming Fists damage increased from 75/115/150 to 100/150/200
- Arc Lightning level 4 damage increased from 130 to 145 damage
- Lightning Bolt cooldown decreased from 6.5 to 6
- Static Field now affects creeps
- Static Field no longer requires unit visibility to take effect
New Item: Rod of Atos
2x Staff of Wizardry (2000)
Vitality Booster (1100)
Total: 3100
+25 Intelligence
+250 HP
Cripple (active, target unit)
Slows the target's movement speed by 50% for 4.
Cast Range: 800
Cooldown: 20
Manacost: 50
New Item: Heaven's Halberd
Sange (2150)
Talisman of Evasion (1800)
Total: 3950
+20 Strength
+25 Damage
+25 Evasion
Lesser Maim (passive, same as sange)
Disarm (active)
Removes the target's ability to attack for 4 seconds to ranged targets and 3 seconds to melee targets.
Cooldown: 30
Cast Range: 600
Manacost: 100
New Item: Ring of Aquila
Wraith Band (485)
Ring of Basilius (500)
Total: 985
+9 Damage
+3 All Stats
+3 Agility
+1 Armor
+2 Armor Aura
+0.65 Mana Regeneration Aura
Can be Disassembled
New Item: Abyssal Blade
Sacred Relic (3800, +60 dmg)
Cranium Basher (2950, +40 dmg, +6 str, bash)
Total: 6750
+100 Damage
+10 Strength
Bash (passive, same as cranium)
Overwhelm (active)
Overwhelm: Disables a target unit for 2 seconds. Can be cast on magic immune units.
CD: 60 seconds
Manacost: 150
Cast Range: 140
New Item: Tranquil Boots
Boots of Speed (500)
Ring of Protection (175)
Ring of Regeneration (350)
Total: 1025
+80 Movement
+3 HP Regen
+3 Armor
Rejuvenate (active)
If you take more than 3 instances of damage (greater than 20) in the past 10 seconds, the item temporarily breaks and becomes basic boots (until the last 10 seconds don't have 3 instances). Same damage source rules as Blink Dagger.
Rejuvinate: Restores 150 HP over 10 seconds, non-combat only. Can only be casted on self.
Cooldown: 40
Manacost: 25
Boots of Travel
- Recipe cost decreased from 2200 to 2000
- Movement speed increased from 95 to 100
- Bloodstone initial charges increased from 5 to 6
- Bloodstone respawn time reduction increased from 3 to 4 seconds per charge
- Evasion increased from 30 to 35%
Divine Rapier
- Damage increased from 250 to 300
Ethereal Blade
- Ether blast cast range increased from 700 to 800
Eul's Scepter of Divinity
- Movement speed bonus increased from 25 to 30
Linken's Sphere
- Added +10 damage to account for component bonuses
- No longer triggered by Medallion of Courage
- No longer triggered by Urn of Shadows
Magic Wand
- No longer loses charges when upgrading from Magic Stick
Mask of Madness
- Berserk's movement speed bonus increased from 20% to 25%
- Chain lightning bounce count increased from 4 to 8
- Archer's Mana burn cast range increased from 250 to 600
- Archer's attack damage increased from 31/61/91 to 40/80/120
- Warrior's attack damage increased from 21/41/61 to 25/50/75
Orb of Venom
- Cost decreased from 450 to 350
Orchid Malevolence
- Recipe Reworked: now requires 2 Oblivion Staffs and a 775 gold recipe. See stats below
Old Orchid:
Total Cost: 5025
+20 Intelligence
+30 Attack Speed
+45 Damage
+225% mana regen
Soul Burn
New Orchid:
Total Cost: 4125
+25 Intelligence
+30 Attack Speed
+30 Damage
+150% mana regen
Soul Burn
Smoke of Deceit
- Dispel AoE for nearby heroes increased from 950 to 1025
Refresher Orb
- Added +6 Intelligence to account for component bonuses
Stygian Desolator
- Desolator recipe cost decreased from 1200 to 900
- HP Bonus decreased from 275 to 250
Veil of Discord
- Recipe now requires only one Robe of the Magi, completed bonuses are the same
Gameplay & Cosmetics:
- Significant changes to couriers
- Couriers now give 150 to each enemy player, instead of 300 to the killer.
- Couriers no longer drop items when they die
- Couriers respawn 3 minutes after death, the items they have are inaccesible during that time
- Flying courier no longer has invulnerability shield
- Basic courier is magic immune (like flying courier, most spells did not work on couriers already)
- Buyback cooldown increased from 4 minutes to 5
- Heroes now respawn with full mana
- Gold over time from 0.875 intervals to 0.8
- Runes will no longer spawn the same rune type 2 times in a row
- Added Treant Protector, Terrorblade and Tuskarr to Captain's Mode
- Added a new loading screen
- Added various christmas themed effects
- New Crystal Maiden Skin
- Pudge Santa Model
- Christmas World Tree
- Candy Cane for Tangoes
- Santa Hats for anyone with a kill streak
Your hero gets it when you have 3 or more kills. You lose the hat when your streak ends.
You can type -nosanta to remove the hat.
- Santa Hats for couriers
- Santa Hat for Roshan
- Present model for item treasure chests
- Added an icon change when Ring of Basilius is in hero only state
- Moved Manta Style to Protectorate shop (to make room)
- Moved the Flying Courier item to the consumable shop
- Hero pool in -CD increased from 24 to 28
- Satyr Soulstealer manapool from 400 to 600
- Harpy Storm manapool from 360 to 540
- Satyr Hellcaller mana pool increased from 300 to 600
- Forest Healing Troll now has a Mana Aura (+2 MP/sec)Can
- Forest Healing Troll's heal cooldown from 0.75 to 0.5 seconds
-Bounty is now a part of -st (537656)
- Removed stock cooldown on TP Scrolls, Dust and Sentry Wards
- Added a new courier (Pack Horse)

Where Can I Download Dota 1 Maps

- Updated Shadow Shaman's Mass Serpent Ward animation (298692)
- Ghost Ship now has a small chance to use an alternate model
- Compressed Ancient Apparition model size
- Optimized map space usage
- Added Romanian language support
Bug Fixes
* Added a 0.2 second buffer time between Chainfrost bounces (to prevent instant explosions for nearby units after the most recent code change)
* Fixed Dreamcoil damaging but not stunning invis heroes if they leave the range while still under the effect
* Fixed Tiny's damage not being displayed when he upgrades with Aghanim
* Fixed some rare bugs with some effects being invisible depending on where your camera was
* Fixed the pathing type on Enraged Wildkin's Tornado
* Fixed Bloodlust Multicast to affect necronomicon units
* Fixed Glaives Throwers having different attack point than Meat Wagons
* Fixed issue with Open Wounds when used on neutrals
* Fixed some inconsistincies on the attack animation time between ghouls and treants
* Fixed Focus Fire interaction with Linken Sphere
* Fixed Laser interaction with Linken Sphere
* Fixed Open Wounds not working properly sometimes when the target is in fog of war
* Fixed Refraction damage status icon lingering a little after its gone
You might also like:
Related Post :

Map Dota Allstars v7.00e6 RGC:

– Full changelogs and download (October/20/2020)

Where Can I Download Dota Maps Pc


  • Abaddon’s illusions can now benefit of Frostmourne – they increase counter and apply silence just like the hero himself
  • Fixed Blademail’s cooldown and manacost (e5’s bug)
  • Fixed Queen of Pain’s illusion obtaining Spell Block talent as well
  • Fixed Infest Out could case Lifestealer to stuck
  • Fixed Halbder still causing normal Maim instead of Greater Maim
  • Fixed Torrent lacking visual slow effect
  • Fixed Rubick not gaining bonus MS from the stolen Exorcism
  • Fixed rare bug with Tornado
  • Fixed one more rare case with Tempest Double acting after death
  • Toss will no longer teleport heroes who died and instantly bought back back to their original trajectory
  • Landmines now play sound only for mine’s enemies when they’re looking at something nearby it instead of globally


  • Reduced Necronomicon’s manaregen from 200%/250%/300% to 100/125/150
  • Blade Mail’s manacost increased from 25 to 60
  • Can no longer disassemble Arcane Boots when not on the Fountain and it’s on cooldown
  • Fixed bug with Focus Fire and permanent invisibility sources
  • Fixed bug with Wisp and End Tether stucking the Wisp’s commands
  • Fixed Blinding Light could stuck an enemy
  • Fixed Glimpse could stuck an enemy
  • Culling Blade no longer goes into 0.25s cooldown when used
  • Fixed Enchant not being blocked by Linken’s sphere
  • Fixed Keeper of the Light aghanim being undroppable
  • Viper Strike is now a proper projectile-based ability which gets reflected/blocked on projectile hit (not projectile launch)
  • Fixed Viper Strike dealing double damage on the very first tick
  • Nethertoxin cooldown increased from 6 to 14
  • Fixed buyback cost being 0 until creep spawn event
  • Fixed ward place where wards had no vision
  • Added new ward place nearby Roshan’s Pit (does not affect neutral camp)
  • Added some white trees (on the sentinel’s side)
  • Fixed Torrent slowing attack speed of affected units
  • Snowball now applies stun effect on the allies taken inside, effectively preventing them from acting for the duration
  • Increased priority of items with recipes against non-recipe items to improve item combinations
  • Fixed bug with unkillable creeps after some effects
  • Fixed bug with Lone Druid’s level 25 talent left not working
  • Fixed Bounty runes giving 10 less gold if picked up instantly on spawn
  • Ring of Health can now be sold for full price when bought at fountain area, as any other item, in the first 10 seconds
  • Added floating text info when Slark gets +1 Agi for killing
  • Added floating text info with the gold stolen by Jinada’s attack (visible for Bounty Hunter only)
  • Pipe will no longer apply shields on Tombstone Zombie (it had no sense anyway)
  • Fixed bug with multiple Will-o-Wisp summoned at the same time
  • Fixed bug with Courier losing his transfer items order when an upgrade to the courier bought while delivering
  • Fixed Shockwave moving invulnerable units
  • Chronosphere will now affect Tricks of the Trade, pulling Riki out of his hidden state
  • Land Mine’s aoe color density reduced
  • Tempest Double will now properly inherit Boots of Travel Consumable
  • Meepo can no longer buy Boots of Travel Consumable
  • Fixed Spell Steal interaction with Leap
  • Fixed Spell Steal (agh) granting old cooldown upgrade to Chronosphere
  • Fixed Spell Steal (agh) not upgrading God’s Rebuke

How To Download Dota Maps In Frozen Throne

Dota 7.00e6 RGC download links:

DotA_Allstars_7.00e6.w3x (84.5 MB) – Mirror: Dota 7.00e6 RGC

Comments are closed.